AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on Android in Belgium for Q2 2024
Discover the performance of the top 5 arcade racing apps on Android in Belgium during Q2 2024, with key insights on downloads, revenue, and weekly active users.
The second quarter of 2024 saw interesting trends in the arcade racing category on the Android platform in Belgium. Here’s a closer look at the performance of the top 5 apps based on data from Sensor Tower.
Pocket Champs: 3D Racing Games from Madbox experienced fluctuations in its weekly revenue, starting at around $3.5K in the first week of April and peaking at $3.8K the following week. However, by the end of June, revenue had declined to approximately $1.9K. Downloads followed a similar downtrend, beginning with 3.5K in the first week and ending with 1.2K in the final week of the quarter. Weekly active users also saw a decrease from 12.3K to 9.2K over the same period.
Need for Speed™ No Limits by Electronic Arts showed a varied revenue pattern, starting at $869 and reaching a high of $1.2K in early May before dropping to $701 by the end of June. Downloads were relatively low, with a peak of 1.5K in the first week of April and a low of 434 in mid-May. Weekly active users started at 5.7K and saw a drop to 3.2K by mid-April, only to rise again to 3.4K by the end of the quarter.
Asphalt Legends Unite from Gameloft SE saw its revenue fluctuate throughout the quarter, starting at $1K, peaking at $1.3K at the end of May, and ending at $1.2K in the last week of June. Downloads were relatively stable, averaging around 450-500 per week. The app maintained a steady number of weekly active users, starting with 1.4K and closing the quarter with 1.2K.
CarX Street by CarX Technologies, LLC showed a steady increase in revenue, starting at $165 and peaking at $415 in mid-June. Downloads remained low but consistent, averaging around 100-150 per week. Weekly active users started at 811 and saw a gradual increase, ending the quarter at 922.
Tuning Club Online from Two Headed Shark DMCC had a steady revenue stream, beginning at $258 and peaking at $355 at the end of April. Downloads showed a slight increase mid-quarter, peaking at 298 in the week of April 22. Weekly active users grew from 494 in the first week of April to 723 by mid-June, before dropping to 600 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.